There I was, trying to plan for a flight in FSEconomy to KBPP, and my goto tool these days for this is SkyVector. To my surprise, KBPP wasn’t available. On further investigation, KBPP has been closed permanently for past couple of years. I did notice another airport on the chart that was also near Bowman, but a little further to the East. A little more digging and a look on google earth revealed that this new airport was opened in 2015 – KBWW, with a minor change in runway direction and 5701ft (1738m) of beautiful new concrete surface. In X-Plane, there’s still the old KBPP…what a good opportunity for my first attempt at an airport for X-Plane’s Scenery Gateway
Having played PC/console games since they came into existence, I often wondered about the process, technology and skills required to create a game.
Many years ago, a university colleague brought to my attention this little game that in its entirety fit on one 640kb floppy disk. The game, Elite II was my first foray into space sim genre of gaming. Despite the graphics capabilities of the day it was every bit enjoyable. This however was the 2nd installment of the series, the first – Elite – was published in 1984. 31 years later, Elite is BACK AGAIN, only this time, it is DANGEROUS!
Been a good couple months or more since my last Sim flight and boy did it show. I think the only time I wasn’t chasing the plane was during the cruise. Vertical speed on landing was a woeful -400 ft/min.